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RPG, MMORPG & RTS gaming community for single and multi player games


The moment we've all been waiting for is finally here - the 1.5 Redstone Update is now live! Now, I know you want to jump into this massively awesome update head-first, so let's see what was added!

1.5 Features:

  • Added Redstone Comparator (used in Redstone logic)
  • Added Hopper (collects items and moves them to containers)
  • Added Dropper (similar to Dispensers, but always drops the item)
  • Added Activator Rail (activates TNT Minecarts)
  • Added Daylight Sensor
  • Added Trapped Chest
  • Added Weighed Pressure Plate
  • Added Block of Redstone
  • Added Nether Brick (item)
  • Added Nether Quartz and ore
  • Added Block of Quartz, with half blocks and chiseled variants
  • New command: /scoreboard
  • New command: /effect
  • Containers and mobs can have custom names
  • Inventory management has been changed, for example you can drag-place items over slots
  • Texture packs now have separate images for each block and item, and can have animations
  • Nether Quartz Ore now spawns in the Nether
  • Smooth lighting now has three settings (none, minimal, maximum)
  • More detailed death messages
  • Some hostile mobs now are harder in Hard difficulty...

This week's Minecraft News covers 1.5, the XBLA skin pack on the horizon, and more - enjoy!
Ubisoft has officially announced Assassin's Creed 4: Black Flag following numerous leaks in recent weeks.​

The publisher has released the game's official box art along with the statement: "We confirm that Ubisoft will announce all the details of Assassin's Creed IV Black Flag on Monday March 4th at 5pm GMT."​
According to various leaks this week Black Flag is set during 1715 in the Caribbean, with Jamaica, Cuba and the Bahamas among the islands that will be visited.​
An Examiner report claims the game's main character is Edward Kenway, father of Haytham Kenway from Assassin's Creed 3, and an Assassin and known Privateer.​
Ubisoft has confirmed Xbox 360, PlayStation 3, Wii U and PC as platforms for the game. The PS3 version will receive "60 minutes of exclusive gameplay," it's said.​
Earlier this month Ubisoft confirmed plans to publish the new Assassin's Creed game during the financial year ending March 31, 2014.​
Best experienced on Ubuntu

Feb 14, 2013–Valve, creators of best-selling game franchises (such as Counter-Strike and Team Fortress) and leading technologies (such as Steam and Source), today announced the release of its Steam for Linux client. In celebration of the release, over 50 Linux titles are now 50-75% off until Thursday, February 21st at 10 AM PST.

The Steam client is now available to download for free from the Ubuntu Software Center. Ubuntu is the most popular distribution of Linux used by millions of people globally and known for its well-designed, easy-to-use customer experience.

“The introduction of Steam to Ubuntu demonstrates growing demand for open systems from gamers and game developers,” said David Pitkin, Director of Consumer Applications at Canonical. “We expect a growing number of game developers to include Ubuntu among their target platforms. We’re looking forward to seeing AAA games developed with Ubuntu in mind as part of a multi-platform day and date release on Steam.”

“We’re huge fans of Linux. It’s like the indie OS–a perfect home for our indie game,” said Alen Ladavac, CTO of Croteam, creator of the Serious Sam franchise of games. “And who better to lead the charge into Linux gaming than Valve? With Steam distribution on Windows, Mac OS, and now Linux, plus the buy-once, play-anywhere promise of Steam Play, our games are available to everyone, regardless what type of computer they’re running. That’s huge.”

Team Fortress 2, the Free to Play game, is also now available on Steam for Linux. For a limited time, Steam users who play the game on Linux will automatically receive a free, exclusive in-game item: Tux, the Linux mascot, can be carried by any of the game’s classes and traded between players. Additional Valve titles available on Steam for Linux include Half-Life, Counter-Strike 1.6, and Counter-Strike: Source.

In addition to games, the Steam for Linux client includes Big Picture, the new mode of Steam designed for use with...
Free-to-play MMO developer and publisher Wargaming (World of Tanks and World of Warplanes) has come to the rescue of Gas Powered Games (Total Annihilation and Dungeon Siege) , who looked like it might go out of business just a few days ago after it canceled a Kickstarter campaign for its game Wildman - the success of which founder Chris Taylor categorized as vital to the company's future survival. Wargaming bought the Seattle-Washington-based developer of such hit franchises as Dungeon Siege, Supreme Commander and Demigod for an undisclosed amount of money.


Gas Powered Games joins Wargaming's other studio family that includes Chicago-based Day 1 Studios and MMO middleware provider Big World Pty Ltd.​
"Gas Powered Games' heritage and development pedigree shows us just how valuable an addition Chris and his company will make to the Wargaming family," said Victor Kislyi, CEO of Wargaming. "Gas Powered Games has a long track record of providing incredibly engaging AAA gaming experiences and we can't wait to start working with them."​
"Wargaming growth in recent years has been tremendous, and we're looking forward to joining one of the fastest growing gaming companies in the world," added Chris Taylor, CEO of Gas Powered Games. "I'm sure our experience and expertise will help us contribute even more to Wargaming's global success."​
Wargaming did not reveal what it plans on having Gas Powered Games work on in the interim, though one would hope that Wildman, which did manage to generate $500,000 worth of interest on Kickstarter, would continue to be developed. We'll have more on this story as it develops.​

Have you ever played the old Donkey Kong games on NES (or if you happen to be old enough, the arcades)? Even if you haven't, odds are you have seen this game - and the many games that followed it - over the years. This was the one that started it all, and now, you can play it inside Minecraft!

SethBling has recreated the first and most well-known Donkey Kong map using the most recent Snapshot, 13w06a, using an ingenious combination of minimal redstone, spawner carts, a working score board, and more! I had a chance to try this map out before it went live, and I can definitely tell you it is worth the download; grab it, try it out, and see if you can beat your friends at this classic challenge, you won't be disappointed!

Continue reading...
Beta Test Snapshot Support


Ever wanted to test Snapshots, but either couldn't figure out installation, or just decided it was too much work? You're in luck, because we are adding Snapshot support to the Curse Client! Simply click "Get It" beside the Snapshot you'd like to test, and the Client will download that specific version to a separate folder from your release install, allowing for you to test without fear of save corruption! You can switch between any released Snapshot at any time, and can also copy your Worlds over from your release version of Minecraft for even more specialized testing!

In addition, the "My Textures" and "Get More Textures" tabs are available on this install, making texture pack testing a breeze.

The Snapshot feature is currently in beta testing, and can be tested on the test version of the Curse Client, which can be found here. Please note that once testing is done, you will want to go back to using the normal Client. So if you want to help test out Snapshot support, be sure to grab the test Client, and try it out today!

Content Creator Rewards Program


Content creators have been uploading their work to bukkit.org for some time now. What if there were a way to get rewards for your uploads to Bukkit? For example, Amazon gift cards, or just straight cash? Turns out you can! Check out the video above for a rundown of the program, plus a walk-through for content creators to redeem their rewards at any time....

Uploading texture packs to the Curse Client hasn't always been the easiest process, and we have listened to your feedback! Now, uploading your texture pack - regardless of version or size - is super easy. How do you do it?

Upload Steps

  • Visit the Upload Page
  • Enter your pack information in the boxes provided, select the version
  • Hit "Submit"
  • ...wait, that's it?

Yep, that's it. This is the only screen you will ever see to upload!

Earlier today, we mentioned that we are now running a Rewards Program for content-makers, which now includes texture pack artists! Get 1,000 or more downloads on your texture pack, and you can start cashing in (literally), or get yourself some Amazon gift cards as fast as you can click a button. Finally, some cash for your hard work!

Keep an eye out for additional supported content in the near future. We don't want to blow the surprise just yet, but suffice it to say that many more types of custom user content will be supported in the near future!

Continue reading...

David and Toby cover this week's goodies!


Evan touches on the truly awesome Game of Thrones city, King's Landing, and more!

Continue reading...
Video game publisher Electronic Arts announced on Thursday the launch of Origin for Mac, a new built-for-platform version of EA's video game download service that will bring some of the company's biggest titles to Apple desktops and laptops.

The arrival of Origin on the Mac means that Apple computer users will now have an all-in-one access point for titles such as The Sims 3, Dragon Age 2, Batman: Arkham City, and LEGO Harry Potter.

"Origin is going to allow us," says EA Origin Vice President of Production Mike Blank, "to get games into the hands of our consumers as quickly as we can, to enable our gamers to connect with their friends and to enjoy their gaming experience as quickly and directly as possible."

The new Mac-centric service, which has been in public alpha since January, will give users a persistent user account, allowing them to download cross-platform games on multiple machines, with purchases and in-game progress saved to their accounts.

"Part of the goal of Origin is to provide real value to our gamers," Blank said. "With key titles from The Sims franchise and its expansion packs, if you download it once, you can download it again across both platforms."

Origin for Mac will join similar versions for both PC and iOS, which between them have about 40 million active accounts. Blank told AppleInsider that Origin on iOS makes up a considerable portion of that figure.

"Around 40 percent, maybe, about 17 million users have entered into Origin for the first time on iOS," he explained. "Wherever they're entering from, though, they're creating an Origin ID that will work across platforms."

Asked about the reasoning behind bringing Origin to the Mac — a platform historically seen as a second class citizen when it comes to gaming — Blank said the Mac's gradually increasing market share, as well as a vocal community of Mac gamers, drove the decision.

"We're seeing increased activity from our Mac gamers," he said. "In the past, we've brought...